DM Tip List
1. Don’t dictate exactly what has to happen in a campaign.
2. Don't go overboard with magic items.
3. Feel free to create your own rules.
4. Improvisation is a good thing.
5. Have a backup plan.
6. Know what you’re good at.
7. Use common sense when giving random monster encounters.
8. Know how many people you can manage in one campaign.
9. Incorporate moral decisions that significantly impact the outcome of the campaign.
10. Try to balance the number of enemies per encounter with your party’s strength.
11. Try to limit the amount of BS.
12. Be careful when incorporating dragons.
13. Don’t intentionally try and trick your players into doing something they don’t mean to do.
14. Don’t do things that severely annoy players intentionally.
15. Look at the chart.
16. Be flexible playing with new players you don’t already know.
17. There is no such thing as copyright infringement when it comes to your personal D&D sessions.
18. It’s ok to put a rush on a campaign.
19. Have your battles roughly prepared ahead of time.
2. Don't go overboard with magic items.
3. Feel free to create your own rules.
4. Improvisation is a good thing.
5. Have a backup plan.
6. Know what you’re good at.
7. Use common sense when giving random monster encounters.
8. Know how many people you can manage in one campaign.
9. Incorporate moral decisions that significantly impact the outcome of the campaign.
10. Try to balance the number of enemies per encounter with your party’s strength.
11. Try to limit the amount of BS.
12. Be careful when incorporating dragons.
13. Don’t intentionally try and trick your players into doing something they don’t mean to do.
14. Don’t do things that severely annoy players intentionally.
15. Look at the chart.
16. Be flexible playing with new players you don’t already know.
17. There is no such thing as copyright infringement when it comes to your personal D&D sessions.
18. It’s ok to put a rush on a campaign.
19. Have your battles roughly prepared ahead of time.